October 8, 2015 3.57 pm This story is over 100 months old

In pictures: Lincoln tech fans transported ‘back to the future’

Great Scott! Visitors to a special University of Lincoln festival were transported ‘back to the future’ on Thursday, October 8 on the 30th anniversary of the cult film trilogy.

Visitors to a special University of Lincoln festival were transported ‘back to the future’ on Thursday, October 8 on the 30th anniversary of the cult film trilogy.

TV presenter and technology guru Jason Bradbury introduced spectators to his very own time machine, pulling up to the Future Fest in his DeLorean to present musings on topics including the future, nuclear fusion and asking “is time travel possible?”

Hosted by the University of Lincoln, Future Fest was a one-off spectacular at the Engine Shed that showcased technological innovation through the ages, and highlight the advances that have been made since the launch of the blockbuster film franchise in 1985.

Jason Bradbury, who is currently a Visiting Lecturer at the university, is a self-confessed Back to the Future super-fan.

He has constructed his own detailed DeLorean replica, complete with a functioning ‘time circuit’.

Jason said: “Future Fest represents a fantastic opportunity to take stock of exactly how far the world has come in terms of technological advancements over the last three decades.

“When Back to the Future first hit our screens in the 1980s there was so little consumer tech around, but now amazing new inventions and innovations are being launched on a daily basis.

“We live in an incredibly exciting age, in which our children are digital natives. That is why I am thrilled to be working with students from the University of Lincoln, and why I can’t wait to see what the future holds.”

The festival also featured several interactive zones led by academic experts from the university.

The ‘robot zone’ demonstrated the latest in cutting-edge robotics – from 3D printed humanoids to companion robots and even mind-controlled androids.

There was also a ‘game zone’ which mapped the progress of gaming over the last three decades and a ‘marker zone’ exhibiting interactive art and live 3D printing and scanning.